Thursday 14 March 2013

Chapter Ten - The Heist Pt.1

With no sign of Boro at all, the group is concerned that perhaps he died in the attack.  The reality of the situation sinks in, and they realize that this is going to be a lot trickier than perhaps they first realized.  They don't know what to expect once they enter the Forum, and to cover more ground, they decide to split up.  The first thing they need to do is find out what their target looks like, and where he lives.  Arradel and Bogor head to the stables to tie up the horses, while Radamyr and Liaathvain decide to head into town to start gathering information.

However, their search proves to be fruitless as the town seems to look at them with an air of suspicion.  They are after all, the ones who brought the Worg's head to the church. They realize Versteeg had been telling everyone about their deeds, so word had travelled fast about them, even moreso when it was no longer hope that fuelled the conversation, but rather fear.  

Radamyr wasn't doing them any favours either when he tried to intimidate a local merchant into giving him information when it was clear that the merchant was reluctant to offer any info up.  Liaathvain was not at all happy about that, but Radamyr believed it to be the only way to get information from these people, who seemed to already harbour a serious dislike for them.  They were met with a roadblock again, at the registry where Liaathvain tried to be diplomatic with the clerk when asking about Baltham by name, however the clerk seemed to be thinking with his gut, and didn't trust their intentions, and turned them away.

Arradel and Bogor seemed to get a long a little better at the stables, when a nervous stable boy was approached by the rogue.  She was able to discern that the town wasn't like it used to be since the worgs.  He tells her he still hears the howling in his head, Arradel promises they will get to the bottom of this.  When he tells her the town is on a bit of a high alert, she decides now would be a good time to use some discretion.  She heads back to Boro's and disguises herself as an old woman.  

The disguise seems to do the trick as she seems to fool the guards.  They don't give her much afterthought, and her disguise seems to take attention away from both herself, and Bogor.

They too go seeking information, and Arradel thinks it a good idea to use some of her contacts in the city, assuming they are still alive.  She heads to the apothecary where a contact named Aiden works.  He wasn't harmed in the attack, and manages to tell her that Baltham seems to enjoy a regular schedule of visiting the Donkey. Before he can give her any other info though, his partner pulls him away for something else.

The four convene at the middle of town, and decide their last course of action is to use Arradel's other contact, Denae, a bard who works primarily out of the Drunken Donkey.  All except Arradel find a place to hide, while she enters the tavern.  

They're in luck, and Denae is currently putting on a small performance.  She takes a seat near him, and when there's a break in the song she reveals herself to him, and he tells her to meet him in the back alley.

She brings over the rest of the group, and Denae tells them everything he can about the wizard, and what's been going on in the town.  He tells them to be very careful, all the guards and citizens are on the lookout for them.  They aren't going to charge them for anything, but no one trusts them.  The town seems to think their actions lead to the worg attack.  The group thinks this is entirely irrational, but Denae assures them that fear can make a lot of people think crazy things.  He tells them he was a witness to the gruesome death of a few guards, and that he wasn't the only onlooker.  This town has changed.

He tells them Baltham is due to show up that night, and it will be obvious when he comes in because the grumpy old man pays him to play the same damn song over and over that everyone seems to hate.  That's how she'll know it's him.  When he asks why they want to know about him, they tell him they can't say, which worries him, but he's willing to put his faith in Arradel.

Radamyr then pays him to craft a full version of the song "The Clumsy Cleric", which he agrees to do, and will begin working on it when he can.

To Be Continued...

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